Tag Archives: Wii

2014 Game of the Year (That we played)

Now that it’s March I thought it might be time to finally post our game of the year podcast for 2014.

Check out this unedited (sorry for any major audio gaps) conversation between John, Jessie, and Mike as they decide what the best game they played in 2014 was.

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Game of the Year (That we played) part 2

John and Jessie conclude their game of the year of 2013 discussion.

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Lego Batman 2

Mike reviews the latest installment of the Lego Batman series for Wii.

Lego Batman 2

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Annual Belated E3 Review (Nintendo)

In part one of our belated review of E3, John, Jessie, and Mike discuss what Nintendo had to offer this year.

Outtakes:

Old Nintendo games discussion including Kirby:Old Nintendo Games

Replaying Paper Mario:Paper Mario

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Zelda: Skyward Sword

Mike gives his review of the latest console game of one of Nintendo’s biggest franchises.

Skyward Sword

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Belated Game of the Year 2011 (that we played)

It’s finally here! John, Jessie, & Mike give their picks for their favorite games of 2011. The format is that all titles are valid as long as we’ve played them. This includes retro games. See who comes out on top as we pit titles against each other such as Skyrim, Mass Effect 2, Donkey Kong Country Returns, Portal 2, Infinity Blade, Mario Sunshine, and more!

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Kirby’s Epic Yarn

Mike reviews Kirby’s Epic Yarn for the Nintendo Wii.

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Belated E3 Wrap Up Part 2

John and Jessie conclude there discussion about this year’s E3.

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Hindsight – Metroid: Other M

It has been about 10 months of our review of the highly controversial game Metroid: Other M. After putting this game in the back of my mind for a while, I came across some recent comments made about the game and felt that I had a better feel about my true feelings about this game.

To this day, I still give Team Ninja credit for taking on the neigh impossible task of taking a beloved franchise in a new direction.

The two main elements that tugged at the nerves of fans are the presentation of Samus’ character and the linear gameplay.

While the story didn’t bother me as much as others, there are some undeniable problems. Samus has been a silent loner in all the games to this point. This makes creating her character difficult for the writers because her personality has been left to the devices of the gamer, therefore everyone will have a different expectation of who Samus should be. That being said, I have a difficult time seeing the Samus we are presented with in Other M as the same character we’ve seen over the years in any situation.

The scene where Samus is presented as a child is one that fans love to site. Apparently this alludes to her watching Ridley killing her parents, which can be seen in comics. The problem is that it is not presented in a way that will make that connection for the gamers that haven’t read the comic. Also, at this point in the series, Samus has defeated Ridley several times already.

As far as the gameplay, I don’t have a problem with Team Ninja breaking a mold and making a linear Metroid, however, if you’re going to do that, do it right. There were still items that you would need to get after you get more abilities, but the levels were clearly designed to be traversed in a specific direction, making exploration tedious. The user is not intended to retrace his or her steps in highly linear games like God of War. Can you imagine running backwards through a God of War game for more than 60 seconds? Either be liner or don’t. Other M didn’t know what it wanted to be.

Despite all that, I will be more than eager for the next Metroid title.
-John

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Belated E3 Wrap Up Show!

This is part 1 of John and Jessie’s discussion of the games and hardware showcased at E3 this year.

Neither of us were actually at E3, but we followed E3 as well as you can without being there.

Leave us comments! What games and hardware are you looking forward to most?

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